![]() The game opens with a god talking about how you are a hero of mythical legend: The Builder. There was a strong and positive message that permeated the entire game. Sure, some could easily argue that it was repetitive, as most of the quests require you to mostly go and mine stuff, but there was a heart to it. It was everything I liked from the timesink that is Minecraft, but it also had, like. The controls were easy, the graphics were very sharp, the gameplay was simple but addicting. I mean sure, for the most part it only plays that one song over and over again, but it's a damn good song. ![]() The demo for Dragon Quest Builders came out on the PS4 a few months ago and I thought, eh, might as well try it out. Also the combat looked entirely different and turn-based combat is my shit.īut then the demo. My parents were annoyed with me and games for one console. But as I only had a PS2 I had no real interest in buying a DS, and certainly no money for it. After Journey of the Cursed King, the last interest I had in DQ was this DS game that acted as a prequel, where you visit a young Yangus and his sorta-kinda-not-really girlfriend(?). What with Dragon Quest Warrior also coming out, my thoughts were "Is Dragon Quest dying or something?" I mean one game is basically a re-skin of Dynasty Warriors, and now the other is Minecraft? What next, an FPS?". I will admit, I popped my Dragon Quest cherry with VIII: Journey of the Cursed King, which I still attest to being one of the best games ever made, but I haven't really got my hands on too many of them(And by not too many, I mean: Absolute zero). ![]() I mean a Dragon Quest in the style of Minecraft? What an odd combination. When Dragon Quest Builders was announced I was like "whaaaaat". THIS REVIEW CONTAINS SPOILERS YOU HAVE BEEN WARNEDĮditor's(Yeah right like I have one of those) note: I incorrectly refer to Dragon Quest Heroes as Dragon Quest Warriors, like, 600 times in here.
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